NirvanaMC Forums

Jan
18
Hey everyone

Here comes another weeks worth of changes to the network! We've mostly focused on optimizing our existing games and looking into ways on how we can improve our existing games and features.

Lone Survivor
This was the secret game announced last week! Lone Survivor just entered a public beta where we hope to iron out the last bugs and improve game play as much as possible. The game is based around vanilla survival and you can trade skulls for in-game items or perks. You can join the game through the hub!

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Zombies
Some of you know this game already, it's a previous game we used to host on the network and it's finally making it's return to the network. It's a game based on COD Zombies, with guns, mobs and different waves. We are currently working on fixing it up and making sure it's stable and optimized before relaunching it.

Crusade
The new version of Crusade have been launched and replaced the old Crusade! Crusade received a huge code overhaul and is now more optimized and stable. We also added a new anticheat system which is still undergoing improvements. All your kits, stats and so on have been carried over, however if you find any bugs - Please report them and we'll look into fixing them as soon as possible.

Punishments
We have recently rolled out new sets of punishments for the various rules. Effectively the punishments have now gotten harsher to help us remove hackers and cheaters from the server quicker. Permanent bans will now be a lot more frequent. With these changes we hope to create a more enjoyable and fair environment for you all.

That's all for this week, stay tuned for more next time!

Take care
//Naskel
Jan
11
Hey everyone

Another week has passed and I'm back with a new pack of updates!
Most of the week have been spent optimizing and improving our games, however we also have some new, interesting news!

Community Q&A

Last week we held an AMA in our teamspeak server! We had a great showing and answered questions for over an hour! I'm extremely happy with the turnout and we had some great questions! Sadly I know some of you missed it, but fear not! I recorded the whole thing and uploaded it on our very own soundcloud!

Listen to it here: https://soundcloud.com/user-576615261/nirvana-community-qa-jan-6th-2016

Survival Games
Survival Games didn't live up to the standards we are looking for the network, as for now - Survival Games will be disabled from the network until we've improved the gameplay and fixed any pending issues.

Crusade
Crusade has have some kit related bugs for a while and they are been long overdue for getting fixed. One of our devs are working on a full recode of Crusade, we hope the new version will be much more smooth and better optimized.
Maps, kits, and all other data will be saved and carried over once this happens.

Secret new game
We have started working on a secret new gamemode and we can't wait to tell you more about it! It will be tough to survive and you better prepare your PvP skills!

Other cool stuff
On top of all this, we have a bunch of other awesome goodies coming your way very soon! We are extremely excited for the next few weeks for Nirvana so expect great things!

Thanks for playing!
Have a good one,
Naskel

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Jan
04
Hello everyone!

I'm back again with some updates!
I hope you all survived New Years and are ready to spend 2016 With NirvanaMC - We have big plans in store!


Cubed Chaos
If you didn't notice yet, Cubed recieved a massive overhaul and has been reset with a brand new custom map! We are very impressed by the player count. Due to that, we decided to upgrade the hardware.
Cubed will now run on it's completely own dedicated server meaning it will be a lot more powerful and we will be able to increase the player slots while having no lag.

Forums Update
Forums have also gotten a slight update!
We have added a few now subforums, games now have a section for Factions and Dungeon Crawl. And below NirvanaMC Server, you'll find Off-Topic and Other Games
Off-Topic is for discussions you normally wouldn't know where to place, for example if you want to talk about your holiday or something like that.
Other games is where you can share your passion for other games than Minecraft or discuss whether or not to buy a game.

(Re)Introducing Arcade
Recently we've added quite a few new minigames and the hub is starting to look a bit cluttered with all the NPCs. We are therefore adding a arcade lobby which will function as a secondary hub for minigames only.
You'll be able to join the arcade from the hub.

New Addition: Player Notification
If someone types your full username in chat, you will get a sound notification. It's primary purpose is to make staff pays attention to chat when necessary. The sound effect, has a cooldown to prevent spam. Please make sure you have enabled noteblock sound effects in order to hear the sound.


Community Q&A
Wednesday, January 6th 2016 at 4 PM EST, that's 9 PM GMT. I will be hosting a community Q&A on teamspeak.
I will be on teamspeak answering questions for at least an hour. However if you're unable to make the event, you can tweet your questions at...
Dec
27
Hello everyone!

It's me again with another great update! This time around I have some really exciting news that we've been working on in secret for the past several weeks.

Cubed 2.0
Cubed is getting a huge overhaul! Our developers have spent weeks remaking the server and together with our build team, Cygnus - We've created a brand new Cubed Chaos server where everything you know from Cubed has been tweaked and perfecting into a beautiful new server.
Cubed will have a huge 25000 x 25000 block custom map with stunning terrain.
We also got a completely new set of core plugins to prevent crashing and lag issues. Cubed brings a ton of awesome features, some of them are, land protection, spawn plots,

[​IMG]
The expected opening of the new cubed is January 1st 2016.
OBS: It will have a complete inventory and map reset!

Build Contest Winners
The contest have ended and I want to thank you all for an amazing turnout! Lots of entries have been made and it's quite the challenge to judge them!
Although we used we could name you all winners, we sadly could only pick three! After much voting and giving out points, we've determined the winners!

3rd place goes to...
Dixon
Winner of 10000 Nuggets!
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2nd place goes to..
Nebflix
Winner of 25000 Nuggets!
[​IMG]

1st place goes to...
Henrybird12
Winner of 50000 Nuggets!

[​IMG]
Please contact @Wubs for getting your nuggets.
I encourage you all to go onto the server and check out the builds as the pictures don't do them enough justice, very amazing builds!

That's all for this week! I hope you had a good christmas and got lots of great gifts!
If...
Dec
20
Ho ho ho!

It's time for some updates!

Build contest
Christmas is upon us and there is no better way to celebrate it than with a little contest!
We have setup a build contest for you all! It's quite simple and you can win awesome prizes!

Theme!
You can build whatever you think fits the christmas spirit! If you're all out of ideas, I have a few ideas;
  • Snowy Landscape
  • Santa's Factory
  • Christmas Tree
  • Snowmen
  • Christmas decorated houses / buildings
  • And I'm certain there far more things you can do - Only your creativity sets the limit!

The contest will be judged in three different categories, creativity, originality and how well it fits the theme!

Prizes!
Ah yes! There will also be prizes! The top three will be awarded awesome prizes that they can spend on whatever they please.
1st place - 50000 Nuggets
2nd place - 25000 Nuggets
3rd place - 10000 Nuggets

How do I enter?
Very simple! Just join the hub and type /server Lounge-1 and claim a plot using /plot auto
NB: You can only enter with 1 entry! That means if you build with a friend, you can not make another submission by yourself or with someone else.

Deadline - The contest ends Dec. 27th


Network Updates

  • Tons and tons of bugs have been fixed thanks to our awesome dev team!
  • Dungeon Crawl has been optimized so hopefully you won't experience lag anymore.
  • Factions have had a nether world added
  • Factions economy has been optimized
Cygnus Build Team
GodFather stepped down as leader and handed over the torch to Kresto who will now manage the build team
The team is rapidly expanding and have recently added 4 new members, FiggsMC, Asdanthemadd, WwwDot and RigidPhoenix.

The team has plenty of projects to do and always looking for new members, you can apply...
Dec
14
Hello everyone!

I've been really excited for today! @MrSuperSweet has given me the great opportunity to be community manager for this awesome network. I'm very thrilled to be with you guys and I can't wait to get started.

It's natural you may have some questions about this addition and I'll do my best to answer them all.

What is a community manager?
As community manager I'll be in charge of keeping community active. This will include things like,
  • News Posts
  • Competitions
  • Community Events
  • Staff Events
  • Twitter
  • Support Emails
  • And so on
I'll be closely watching the forums for suggestions, player feedback and ways to improve the community.

Who am I?
There are probably not a whole lot that know me already, if any... So here are some quick facts about myself.
  1. I'm 22 years old.
  2. I've played Minecraft for 5 years
  3. I've managed servers for 4 years
  4. I'm from Denmark, studying for Engineer
I'm a fairly hands on kind of person and throughout my 4 years of server management experience from both small servers and larger networks, I feel I'm capable to handle most situations.
If you have any issues or just feel like chatting, don't hesitate contacting me and I'll do my best to help you.

I'm still learning a lot about the network so I may not be able to answer all questions regarding the network to the fullest just yet but I'll do my best to learn the ins and outs of the network.

Below is a picture of me!
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If you want to chat, just hit me up here on the website or find me on Teamspeak!

Best Regards
Naskel
Nov
14
Hey there! Just wanted to give you an update on some of the new things going on with Nirvana, and our plans for the future. You probably noticed we have a brand new shiny website. We have also added a bunch of new games such as Skywars, Draw My Thing, and Gold Rush! We have also been working with a list of a few youtubers to bring even more new players to Nirvana. Logon and hang out on Nirvana, and you might just get a chance to play with one of your favorite youtubers!

We also recently released the funzone, which contains pets, particle effects, and even capes! be sure the thank the funzone developer Spawl if you see him in the hubs.

Over the coming days and weeks, you will notice even more games and new content, faster servers and an overall great experience on the NirvanaMc Network

Don't forget to give the ip to your friends: play.nirvanamc.com
Purcahse a rank to get access to Skyblock Ultimate, our newest sky block server: store.nirvanamc.com
Sep
04
What's going on ladies and gents,
Today is a great day... A fantastic day, in fact its the best day of any day that has happened today. So today, the greatest of days, the day now known as "The Great Day", I am going to update you all on every little piece of information that has happened, what's happening, and what is going to happen.

What's Happened?
So B.T.G.D, or "Before the great day" as the past is now called, there had been so many changes listing them all is insanity. Luckily I am insane, so here we freaking go...
  • Moved Off NirvanaManager
  • Re-Coded the Hub
  • New Bungee System
  • New Chat Management System
  • New Banning System
  • Re-Coded Crusade
  • Added Red vs Blue
  • Re-Coded Workers
  • Re-Coded Scoreboards
  • Re-Coded Bossbar
  • New Ban System
  • New Core "OASIS"
  • New Security System
  • New Boxes
  • New Everything...
Why did we do all that stuff? Well the old core "NirvanaManager" was outdated, confusing, and difficult to work on. So we made a new core, and with that new core we basically had to re-do everything. So now you're wondering whether or not the new core was worth it, well what took us a year, we did in 3 weeks. Yes there are still some missing features, but those will be implemented, bugs will be all squashed out, and I would say by the end of September the network will be twice as good as it was "B.T.G.D".

What's Happening?
As of right now,

Tyler is working on an incredibly long list of bugs and missing features, which should be completed by the 8th.
Trav is working on fixing bugs, a new game, and working with our anticheat's API to sort out those final quarks.
Wubs is working on a new game, bug fixes, and our new build team's server.

So a few weeks ago, the members of Ascend had left the team due to multiple issues, and as such I did not want their actions associated with Nirvana any longer. Recently I have teamed together with a new builder, and we are starting a new team. I am incredibly excited about...
Aug
22
COMMUNITY Q&A TOMMORROW 5PM EST ON OUR TEAMSPEAK TS.NIRVANAMC.COM Tweet Questions @NirvanaNetwork

Hey guys,
So today one of my best friends, and the person I started Nirvana with will no longer will be with the network. I want to publicly thank him for all the good times and bad, and note that he has changed my life forever. I won't get into the details, but I would just like to thank @Spawl for being such an amazing friend and developer.

That said, the changes I've been talking about for a while are happening. After a long call today with @Wubs and @DotTyler , we have began the process of implementing the new core into our current systems. You can expect short downtime, small problems, a few bugs and missing features. These issues will soon be replaced with minimal down time, flawless joining and leaving, parties, friends, achievements and more. These new systems will fix donation issues, server crashes, instability, cursing errors, and a huge amount of bugs that can be attributed to our old systems.

We will be releasing new games shortly, and you can expect updates and bug fixes to the current ones. This new system has a sub section called "Law", which handles the enforcement management of the server. This controls your chat, bans, mutes, reports, etc. It also includes a new and improved AntiCheat, which will be pushed live across every server. The new anticheat allows staff to view a constant list of possible hackers, and automatically kicks and disables hacker's abilities. The new enforcement system will include a web interface for ban management, allowing players to see when, why, and who banned them.

This new system will help accelerate Nirvana's growth, instead of hinder it like the old. As a result of having to implement these systems sooner than expected, walls release will be slightly delayed as we work to move everything to its proper place. You can still expect walls to be...
Aug
20
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What's going on brochachos!​
I have some very exciting news for you guys! So as promised, there have been some major changes within the management of the server. As a result, you guys can expect a lot of new games over the next few weeks.

So what are these changes?
Well the first thing is that @Wubs is now in charge of the Minigames. Our plan is to have a new game released atleast every 2 weeks, along with updates, and constant bug fixes to pre-existing gamemodes. Yes, our goal is to release 2 new games a month. Alot of you may still be waiting on arcade, and to be honest I can't tell you what is going to happen with it. The most likely scenario is that Arcade will need to be completely redone by @Wubs, and released at some point further down the line. Along with @Wubs taking over the Minigames, we are also completely redoing our core systems. This includes Chat, Friends, Parties, Messaging, Banning, Etc. The new system is called O.A.S.I.S, and is already being implemented on new games. You can expect the new system to be on every server by the end of the month, with many updates and changes happening throughout September.

What are the new games?
Well, some of you may have already seen it, but we recently released a game called "Red Vs. Blue". This game was designed as a testing ground for our new systems, and create a base to build off of in future games (chat, rewards, mechanics etc). It just so happens that I personally really enjoy the game, and with some tweaking and refinement, it is now a public gamemode. The idea is a incredibly simple, endless team based PVP gamemode, with auto balancing, and a very simple objective... kill the other color. The game is perfect for practicing your PVP, before going into battle on one of our more serious PVP gamemodes. The next game that will be released is "Walls", which you can...