NirvanaMC Forums

Hey guys!

In case you have been wondering, today I merged another server of mine into Nirvana. This server was a survival server, very similar to Cubed Chaos! From today, players from the PudgeCraft server will be forwarded to NirvanaMC, so expect to see some new friendly faces!

I appreciate any one from Nirvana that attempts to make the players from my old server feel welcome, so if I see this going on in chat I'll be sure to thank you.

Please note: Nirvana is staying as it is, only a few things from the other server have been implemented to Cubed such as guilds and more epic features to come, but as for the general server, rules and staff team, they are staying the same as they have been.

Thank you, and welcome to everyone from PudgeCraft :)

Hey guys,

I'm writing this post to introduce the idea of an Economy on Cubed Chaos. I don't want to go ahead and make such a change without the community having a say on it. Because of this, there is a poll where you can vote on this.

Here is a list of just a few of the things that will become possible on Cubed Chaos if we introduce an economy.

1. Even better player trading. With an economy we can set up a better way for players to trade with each other. We could allow for players to purchase shop areas to set up a shop and sell their items to the community.

2. Server shops Similar to Skyblock, we would be able to create a way for players to purchase and sell resources from a server shop. This server shop would have a stock system, so items would never be "created", but rather exchanged with other players. For an example, if a player sold 100 logs, the stock of logs would be increased by 100, allowing another player to purchase 100 logs, but when the shop is out of stock they would no longer be able to purchase logs until there is some in stock.

3. Progression / Leader boards Not only would an economy introduce a better way for players to trade, it would also add an area of the server where players could compete to get to the top of a leader board. Currently, on Cubed there is no leader board on the server. This means there is no competition which for some makes the server get quite boring fast.

4. Jobs or Quests Adding an economy would open up doors to a lot of other features such as Jobs or quests, we would have an efficient way to reward players for doing activities on the server, this would make the game more enjoyable for a lot longer.

There is also a lot more that can be done, but these are the main things. In general, having an economy would just allow for us to add more features because currently we have no way of checking how wealthy a player is, so we can't add things that you have...
Hello beautiful people!
Yes, you heard right! Two challenges in one week.

If you are bored of making cookies on Cubed, hop over and spruce up your island.


This challenge is for "Best Looking/Functioning" island, hosted by our very own Schottie!
You will be judged on:

  • How presentable your island looks.
  • How "fancy" your spawn is.
  • How well you integrated aesthetics into your farms. (they not only have to function, but look good too)


1st Place - 20k nuggets, 10 Legendary keys and a top tier worker.
2nd Place - 5 Legendary keys and a second tier worker.
3rd Place - 3 Legendary keys and a third tier worker.

This challenge starts TODAY and ends February 14th.

Something new is on the horizon...

Hello everyone!
A new challenge has arrived for Cubed Chaos!

The Cookie Challenge V2
The goal of this challenge is to gather 1 Million cookies!

Unlike last time, there are no deposit chests. We have a fancy new command.
Simply type
/TakeMyCookies to deposit all cookies from your inventory into the "Cookie Jar".
If you want to see the current progress of cookies gathered, type


Prizes have yet to be determined, but if you have some ideas for possible rewards let us know either in a comment below or in #suggestions on our server Discord!

Staff Changes!
  • Hykurtis is now an Owner
  • Lolimage (Aka Darkblade) is now an Admin+
  • Impmon is now an Admin
  • Ashxun is now an Admin
  • Narp is now a Mod+
  • Luxfortis, Grim_, and APickledWalrus are now Mods
  • And last, but not least, Schottie is now our Builder

Current Staff Team

Wubs - Owner
HyKurtis -...
Hello everyone, you may have noticed the server has been down for quite some time...
We've been going through some very much needed updates!

Cubed and Skyblock have been completely revamped and updated to 1.12 as well as other exciting new features have been added.

Here are some sneak peaks of the spawns.
We shall post a more in-depth update in the near future highlighting new features and such.

December 16th, 5pm EST!






Hello everyone!

The next season of Cubed Chaos is quickly approaching. We are looking for our next spawn.

Please vote at the link below at which spawn you would prefer seeing this coming season.

Voting ends in 24 hours!

#1 -


#2 -

Hello my fellow Nirvanians! Long time not talk.
We have some awesome updates to share with y’all!

Staff Changes!

  • Komo, Grim, and lilwo are no longer with us.
Current Staff Team

Wubs - Owner

HyKurtis - Developer

Narnia - Manager
Ordaine - Manager

FartingHero - Admin+

Insomniac(Dark) - Admin

Ninjabree - Mod+
Zoro - Mod+

Ashxun - Mod
LittleEcho(DarkEchoBlade) - Mod
LazyMilk - Mod
Impmon - Mod
Narp - Mod
Phyrework - Mod
Ptolemy(Lord_Asriel/EdgyKetchup) - Mod
ShiftyShift - Mod
SmilingSlimeGuy - Mod

ZeRoyalBudder - Helper

We are always looking for new staff, apply today for a chance to join the staff team!

Click here to apply

Click here to view all staff changes

Click here to see some helpful tips for applying.

Hello everyone! March is here, and its time for some major updates!

You may have noticed Cubed Chaos' 2017 season has just came out of beta. That means Cubed Chaos is fully ready to go!
We will still be tweaking crate rewards, and donor perks over the next few weeks, but its fully playable :)

A few of you have already been playing the new PvP gamemode, which takes place on Crusade's old map.
This game, will continue to grow over the next few weeks as Kurtis develops it, one of the major things we are working on right now, is a custom anti-cheat. Remember to post feed back and ideas in the forums.

Up next on the todo list will be a major Prison update! Stay tuned for more information on that as well.

We appreciate all of our players, and look forward to an awesome Spring with every one of you.

Hello everyone!

KitPvP is now in BETA and we are desperate for suggestions for kits and kill streaks! Come on and help us test it! To get on the server type "/server pvp" whilst on NirvanaMC.

The player with the most kills when we finish the beta will receive a free 10,000 nuggets!

Good luck!
Hello everyone!

I'm proud to announce a gamemode that will be coming to NirvanaMC in the near future!

This game mode will be called "KitPvP", this game mode is a mixture between Crusade and the KitPvP game mode we had in march 2016.

We're not quite sure on a release date for this game mode yet, but there will be an open BETA within the next few days to a week.

- Level and Prestige System
- Kill Streaks
- Kits
- Leaderboard
and more!

Unlike crusade, the kits in this KitPvP game mode will be based around vanilla Minecraft. There are no "special abilities", all of the kits are using only items and potions.

Kill Streaks:
The same as kits, kill streaks are also vanilla based. Rewards you can get from kill streaks range from potions to better armor!

Level and Prestige System:
The level and prestige system in this KitPvP game mode is very similar to the old Crusade level and prestige system. There is 5 possible prestige's you can obtain and each one costs 50 levels. You will be able to convert nuggets to exp.

The Map:
We will be using the same map as Crusade, this is because that map was truly amazing and there is no need to replace it!

We need suggestions for kits and kill streaks! If you have any suggestions please comment them in the comments of this forum post.
Please note: Special abilities will not be added, so keep the ideas strictly to items and potions.